Exploring with Escape from Fort Lagoon

Members of Brandon Creative Forum, the MarketPlace team and Submersion Productions stand together for a photo in Brandon town centre.

Read about the Escape From Fort Lagoon R&D project here.


On Thursday 10th and Friday 11th June 2021, I had the pleasure of accompanying the team behind the immersive theatre game Escape from Fort Lagoon, by Adam McGuigan (Wake the Beast) and Jude Jagger (Submersion Productions), around several towns in West Suffolk and Fenland. They were scouting out possible locations where they could produce their water-based immersive theatre game experience as part of their Research & Development. Alongside this, they were testing out an app which audience members would use during the performance, experimenting with original songs with a choir and meeting lots of local people who would be able to advise and assist them on this journey. 

We started in Brandon and were guided around the town and their local riverside walk by members of Brandon Creative Forum who had some valuable insights into the town and the people who populate it. As the company would need access to a body of water to perform in, they could specify which places of the river were safe to swim in and where performers and audiences could enter the river. We discovered a series of jetty’s which could be ideal for little pockets of performance spaces. 

Next, it was onto Mildenhall where the team met Imogen Radford, a regular ‘wild swimmer’ in the River Lark. She went into great depth about the different safety considerations for swimming in rivers. Safety tips such as wearing waterproof protective footwear and getting into the water slowly to ease your body in gently to the sudden change in temperature and prevent performers and audience members losing their breath. 

Finally, we arrived in March and I helped Godfrey Smith show the team around the area surrounding the River Nene before meeting up with the March Can’t Sing Choir. I have lived and grown up in March my whole life and it was interesting to see it through the theatre company’s eyes. I think I forget to appreciate how green it is and how many open spaces we have on our doorstep. Coming from Manchester and London, they were amazed at just how far you can see and how many wide-open spaces we have.

When we met up with the choir, we split into two groups; one group was trialling the app which Jack Hardiker had designed to test if the choir members could learn some short phrases to sing from their mobile devices, and one group to be taught these singing parts by the choir master Sally Rose. Speaking with Jude and Jack who led the app group, I think they found this exercise especially enlightening as they realised that learning these short songs from an app was no replacement for a choir master who could correct things as she went along, and practise blending these different parts together to make a really beautiful sound. 

On the second day, we met with David Johnson at the Empress Pool in Chatteris where the team experimented with the acoustics of indoor pools and used the time to reflect on what they had learned and brainstorm new ideas for how the show would need to adapt to what they now know. After this, David gave us a walking tour of Chatteris town centre. He provided  the team with information on his experiences of how to organise events and arts projects in Chatteris.

From there we drove to Gildenburgh Water in Whittlesey where the team swam in the lake and learnt about the different safety measures that the owners would insist upon should performers and audience members need to go into the water. We walked around the area and found some quite interesting little patches of field which could be suitable for performance spaces. 

At all of the places that we visited, the team were taking pictures of everything and making notes on what would work and what wouldn’t work at each location. They were taking into consideration factors like how accessible it would be for members of the public, how far people would have to walk, how loud the noise in the surrounding area would be, how enclosed it is and what (if any) access they would have to the water. I believe that actually trying out wild swimming for themselves and learning how they would need to adapt the show to take into consideration what they now know has been a crucial step towards putting on a show here. 

Jodie, Colin and Buster the dog from MarketPlace stand together for a photo in Chatteris town centre with David Johnson, a film maker based in Chatteris, Jude and Adam from Submersion Productions, digital artist & app designer Jack and theatre designer & costume maker Abby.

Also, testing the capabilities of the app they are developing with members of the public and learning what tweaks would need to be made, would not have been achievable without this Research and Development stage, supported by the Arts Council of England with National Lottery funding. 

The project has the potential to be unlike anything Fenland and Suffolk have seen before, so now more than ever I have learnt how important this stage in the creative process is, and how it will now go on to inform so many decisions – both creatively and logistically in the future when Submersion Productions take the plunge and perform it. 

Written by MarketPlace Young Producer, Jodie Hicks.

Read about the Escape From Fort Lagoon R&D project here.


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Tiny Dance

Across Summer 2021, MarketPlace teamed up with Casson and Friends to make Tiny Dance – short dance films inspired by conversations with communities in Fenland and Forest Heath. Collaborative Choreography you might say.

The dancers visited 4 market towns around Fenland and West Suffolk (Forest Heath) and chatted to residents about what they loved about where they live. They also encouraged people to collaborate on some moves – watching the dancers and helping to shape choreography.

Casson and Friends are a record-breaking dance theatre company that aims to always be accessible, interactive and joyful. The company believes in ‘people powered performance’ – dance that is co-created with the help of the public.

Tiny Dances are short dance films inspired by the shared conversations, stories and anecdotes, plus choreography ideas. Choreographer Tim and his team of dancers use the information shared to create a bespoke dance reflecting our unique rural landscape.

View the finished videos below and let us knowwhat you think.


#TinyDance Fenland

Event photography credit: Malachy Luckie.

Casson & Friends brought their dance moves to Wisbech Play Day at The Spinney Adventure Playground on Wednesday 4th August and March Market on Saturday 7th August, inspiring choreography moves with creative people in their creative places. Take a look at the final #TinyDance below and view the full album of photos here (credit Malacky Luckie).


#TinyDance Forest Heath (West Suffolk)

Event photography credit: Malachy Luckie.

Casson & Friends dancers spent a week focusing on Newmarket Memorial Gardens Earth Arts Festival (19th August) and Brandon Festival (21st August). Talking with local people helped them create a unique West Suffolk dance.

Take a look at the final #TinyDance below and view the full album of photos here.

Read about how our Community Producer, Jodie Hicks got on this summer with Casson & Friends.

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Escape from Fort Lagoon R&D

Read our Young Producer Jodie’s experience of the day here.


Escape from Fort Lagoon is an immersive ‘theatre game’ created by Wake the Beast (Adam McGuigan) and Submersion Productions (Jude Jagger). We have been an active partner in their Research & Development work since 2019. We’ve been lucky to have a group of local community members who have formed a ‘Creative Collective’ that has provided a springboard for feedback on ideas and the concept of the theatre production.

Escape from Fort Lagoon is set in the future where water is a precious commodity and is controlled by an oppressive government who restrict access to the water to the elite (a theme that surely resonates with many right now in the rollout of the pandemic).

Once the Covid19 conditions allowed, Adam and Jude invited the Collective to do some location scouting in their home towns and further afield. Towns with a nearby body of water being the main practical consideration for this piece.

The Collective members came up with different locations and devised their own maps, highlighting interesting features of their area. With local knowledge they fed ideas into many of the creative elements that will end up in the final show.

These included news reports, set design, crowd interactions and environmental issues that are highlighted within the theatre piece.

The Fort Lagoon team visited the region to gain an understanding of our area and the challenges that exist in putting on a large scale theatre event. During the few days spent in Chatteris, March, Brandon and Mildenhall, the team got to test out the mobile phone app that will act as a device for audience members to navigate the game.

They also went for a spot of wild swimming and tested the new choral parts with the Cant Sing Choir in March. Having that time to test out elements of the show was extremely valuable and having the time to explore the spaces meant that the piece can be influenced by the landscape and the people in those areas.

The team got a lot of inspiration from the décor at Johnsons of Old Hurst Tropical House near Chatteris, (marred only slightly by Jude dropping her phone into the crocodile enclosure). Residents of Mildenhall were calling out supportive comments as the gang tested swimming in their local river and Brandon’s Market Square was buzzing with activity. Many people chatting in the square wanted to know more about the project and how they could get involved.

Submersion Productions now plan to secure funding to present the piece in summer 2023 in the area and all our fingers are crossed and watch this space!


Read our Young Producer Jodie’s experience of the day here.

Take a look at the Flickr gallery of the location visits here.

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A Rainbow Isolation…

In the Autumn of 2020 photographer, Mercedes Rollason, had an idea.

To present a positive, colourful and flamboyant portrait of the LGBTQ community living in Fenland and Cambridgeshire.

However, at the end of 2020, it became obvious that this concept was not going to happen quite as planned. Why? Mercedes discovered an LGBTQ+ community feeling disheartened, isolated and not enthusiastic about living in Fenland.

Mercedes discussed the project with Creative Agent Colin and together they explored how it might continue. People were not feeling positive enough to show themselves publicly in photographic portraits. What if Mercedes could interview them and combine their words with a visual portrait of the landscape around them?

Mercedes pushed forward and the result is a stunning and moving collection of quotes and photographs that the reveal the lives of individuals living in Fenland.

For February 2022 the photographs were displayed in March Library (Ely also requested a display and presented it at their main doors). Mercedes did see a big shift in the attitude and spirit of those she interviewed in December and January 2021. She said at the time:

“Coming out of lockdown really does seem to have put some positivity back in people’s lives. Isolation can be an overwhelming situation. The LGBTQ community was already feeling isolated so the pandemic just reinforced that feeling. Something changed around April. Colour seemed to return”.

If confidence can grow we would love people to contact us about photography and other artforms that might explore and reflect the realities of living in the Fenland LGBTQ+ community.

If you would like to take part in the next stage of the project please contact colin@cppmarketplace.co.uk

Click the logo to visit Mercedes’ website

Creative Chat ‘n’ Blog – Belona Greenwood

Listen to Bel’s podcast episode here.

The Challenge

It was a shock. I lost all my arts in education work and income overnight.  At first, I pretty much panicked in that I applied for any work, anywhere with a sense of dread that I would end up having to leave behind a creative life I had spent so many years trying to put together. At the same time, suddenly there was a space which I couldn’t negotiate productively.  I would have loved to have used the time that opened up before me creatively, but I was too anxious about money.  And then I benefitted from an emergency grant from the Arts Council. I was so grateful and promised to use my time well, even as I disinfected everything in sight, even as I limited going out to an early morning gallop with the dog, even as I stressed about my keyworker daughter exposed to the public.

Developing Ideas

Gradually, my heartbeat slowed, and I began to think and write again – in that gloriously beautiful weather in the first year. I sealed off the world and zoomed.  It has made me think of hybrid theatre forms and I have discovered the potential for intimacy, as well as theatre’s wider online reach, but still, a year on the yearning for the energy of live performance is very strong.

I count myself lucky. I was commissioned to write a play with funding put in place before the pandemic. It was a stop start experience for the theatre company – even as auditions, and script read throughs were held and rehearsals began, they were postponed, the project settling into a waiting time as theatres closed and new variants emerged and made being together impossible. I think we learnt patience this year. 

There are limitations to not being in the same room.  Part of my working life is spent in a writers’ room with two other scriptwriters where we develop television and radio drama.  It is a crucible where we hammer out a series, it is so much harder to interrupt each other passionately, the creative energy is missing in action. We adapt but it is not evolution. 

Belona Greenwood’s book The Flying Shop of Imagination, is full of inspiring ideas to get children writing and inventing.

Final Thoughts

It is a year since I have spent time in a school with real, 3D children.  Delivering an arts project to six-year-olds for a day in maverick weather this week was brilliant. A real return. But I cannot forget. We all carry a sorrow for the suffering of then and now.  I cannot but believe that as artists we are in a fragile peace, we live in uncertainty and with that there is a challenge. Out of chaos comes creation.

Written by Belona Greenwood.

Listen to Bel’s podcast episode here.

Read about Bel’s Writing the Landscape project here.

Creative Chat ‘n’ Blog – Kaitlin Ferguson

Listen to Kaitlin’s podcast episode here.

I am an environmental artist based in Norwich, my artistic practice crosses between many disciplines, but my particular focus is on sculpture, drawing and printmaking. 

As an extension of this I also create participatory projects which involve working with people, connecting them with nature through artistic activities. Before lockdown, this involved traveling across the country, working with audiences of all ages.

At the start of lockdown, all of the projects I had been working on got cancelled or postponed, within the matter of a few days, this was a scary state to be in as a freelancer! 

Then, with more time on my hands, I had a chance to pause and reflect. I decided to use this time as a chance to teach myself some new skills; video recording and editing. I also taught myself how to use a series of digital design packages.

One of the first projects I was able to use these digital skills on was a commission from MarketPlace as part of their ‘Creative Conversations in Isolation’ programme. I created a four-part video series entitled ‘Art and the Fens’ exploring different environment aspects of the Fens and shared ideas for how to make different creative responses. 

Activities included making a recording card for documenting a walk, how to make a pocket sketchbook to draw in, a video on anthotype printing using food and spices, and finally a video about using textiles to explore Fenland geology.  

It was important to me that the videos felt relaxed and like a conversation between me and the viewer. I also decided I wanted to create a handy guide to each video for people or download or print, hopefully making the project even more accessible.

Working in lockdown has really made me miss connecting with the people, and even though I know the videos can’t replace the joy of being in the same room, they are an important way for people to connect with others in isolation and use creativity for its therapeutic and relaxing benefits.

Since the project, I have been incorporating my newfound video and digital design skills into all of the other projects I am working on. I’ve found that, even though it can take a little while to get the hang of, using videos can be a really helpful way to share your ideas and artwork with others.

Written by artist Kaitlin Ferguson.

Listen to Kaitlin’s podcast episode here.

Read about Kaitlin’s Art and the Fens project here.

Crossing the Bridge of One Hair

Making interactive stories online

Marion Leeper reflects on her experience as a storyteller during the period of lockdown, and how she adapted the interactive fun and learning of storytelling in a playgroup setting and transferring it to online, as part of MarketPlace’s commissions programme.

Read about Marion’s project The Molly Whuppie Troubles here.


The Challenge

The folktale heroine Molly Whuppie succeeds in her quest because she is small: she can hide in the giant’s castle without him noticing, and she can get away from him because she is light enough to cross the Bridge of One Hair. As I embarked on the lockdown journey of bringing stories to a virtual audience, I had to take a leaf out of Mollie Whuppie’s book, and make a virtue of a small screen.

The Bridge of One Hair that I’ve had to cross, with help from MarketPlace as part of their Creative Conversations in Isolation commissions, was the big move to telling stories online: how to develop appropriate work that young children can engage with through a screen: finding out what was possible for a technically limited storyteller to offer as an online experience.

A photo of Marion in a glittering tent telling a story to a group of children.

Live storytelling in the early years is a conversation. Young children respond to stories with their whole bodies: not just joining in with actions and rhymes, but pointing, laughing, moving the props around, deciding how the characters are feeling and what they had for breakfast.  

If I wanted to offer young children a valuable storytelling experience, I needed to design a story that gets children moving, away from the screen.  Perhaps they could be more independent, more active, than in a live session.

Developing An Idea

I planned a story in short episodes, with a challenge or adventure to explore between each session. For instance, Molly Whuppie runs away from the giant’s castle through trees, over rocks and across a bridge. I invited the children to make their own obstacle course through, under and across. The volunteer families who tried it out found that the game kept them busy outdoors all day.

I also wanted to offer children chances to play independently – to give locked-down children and adults a break from each other. I asked the children to find treasures and put them in a ‘treasure box’ for a guessing game: some of them carried on making their own collections for days.

Getting Started

I worked with the Oasis nursery in Wisbech to try out the show using a live video call. I was pleased that the children joined in with the story and enjoyed the guessing game with the ‘treasures’ they’d brought. One child who joined from home loved seeing her nursery friends.

A screenshot image of Marion Leeper in her adventure series "Molly Whuppie and the Bridge of One Hair."
A screenshot image of Marion Leeper in her adventure series “Molly Whuppie and the Bridge of One Hair.”

But it was harder work keeping the children engaged and looking at a screen than live storytelling has ever been. It was also hard for families to watch live from home at a fixed time, so I set about making another change – filming a video of the story. 

This was harder than it seemed. The production values that were fine for live sessions were not good enough for recorded film. Young children, used to incredibly talented film-making, from Sarah and Duck to Disney’s Frozen have such great visual literacy now, the language of close-up and long shot, soundtrack and image: they aren’t impressed by a talking head on a screen.

I struggled to learn so many skills – lighting, set-building, framing. Then my film-buddy and mentor, Inés Alvarez Villa, came on the scene. Working remotely, she patiently taught me how to focus a shot, how to film close-up sequences of props and many other skills

She edited the story, which we are launching into the world for families once more in lockdown. Perhaps it will offer them, like Molly Whuppie, a chance for a while to escape their Covid castle.

Final Thoughts

I’ve been developing my early years practice in storytelling for half a lifetime. Learning ways of telling stories online has been particularly hard for me because it felt like starting again from the beginning. But it has been a worthwhile journey. I know that online work is here to stay, I can do more things online, and they don’t take me so long, I know the limits of what I can and can’t do on my own. I’ve had to forge new ways of working with children and their parents too: what will be realistic for parents to do at home? What will make their time with their children easier and more fun, without making too much work for them?

Mollie Whuppie has gone out to many nurseries in the Fenland area, and children all over the place have been busy filling treasure boxes and building obstacle courses. One educator said: ‘The story was amazing, perfectly paced and the interactive parts just made it all the more special – so much learning available in each one!

I feel like I’ve got safely across the bridge with my box of treasure. Now, like Molly Whuppie, I need to put on my adventure shoes and set off on the next part of the story.

Written by storyteller, Marion Leeper.

Read about Marion’s project The Molly Whuppie Troubles here.

Evaluation Case Study: Writing the Landscape

This case study is part of our project evaluation for 2019/2020

Writer Bel Greenwood was commissioned as part of our Creative Conversations in Isolation programme to bring together a group who were interested in creative writing with a landscape and environmental theme. Everyone had to get used to being on Zoom rather than meeting in person, but the group enjoyed getting to know each other and experimenting with their writing guided by Bel. People were finding new connections to their local environment and nature through lockdown, this group were no different, giving them lots to write about. They produced a blog to share their work and have continued to meet and write.

Read the Writing Inspired by the Landscape blog here.

Download the full Writing the Landscape case study here.

Read the full 2019/20 evaluation report here.


An excerpt from the case study:

Recognising an increase in people’s connections to their local environment, this commission was a way to develop interest and community audiences connected to this theme.

Images reads "It's about generating a sense of imaginative connection with the landscape - they have a very strong relationship with the landscape and I want them to generate a successful collection of work. I hope I'm building confidence in people in their own stories and starting them off on an adventure." - Bel Greenwood, writer.
Images reads “It’s about generating a sense of imaginative connection with the landscape – they have a very strong relationship with the landscape and I want them to generate a successful collection of work. I hope I’m building confidence in people in their own stories and starting them off on an adventure.” – Bel Greenwood, writer.

The group had mixed previous writing experience from academic papers and books to one creative writer. Their passion for the natural environment unified the group.

Each workshop consisted of a combination of surprising writing challenges and the opportunity to collaborate and share. As well as the experience of having a professional writer critique and support edits in work produced.

Key outcomes for the group were to improve their skills in writing creatively through their connection to the landscape. Also to support them to increase their confidence in sharing their work publicly.

Graphic showing participation and audience numbers. Facebook: 1191, Participants: 9, Twitter: 4417
Graphic showing participation and audience numbers. Facebook: 1191, Participants: 9, Twitter: 4417
Pictured: A photo of a robin singing. Text on the image reads: "Dear Robin. If I'd only sat up and taken the time to smell the damp earth and appreciated the beauty of my garden instead of considering my work a trial to endure, things could have been different. By Jaqui Fairfax".
Pictured: A photo of a robin singing. Text on the image reads: “Dear Robin. If I’d only sat up and taken the time to smell the damp earth and appreciated the beauty of my garden instead of considering my work a trial to endure, things could have been different. By Jaqui Fairfax”.

Download the full Writing the Landscape case study here.

Read more about the Writing the Landscape project with Bel Greenwood here.

#SeeYouSoon!

Developed with support from public funding by Department of Culture, Media and Sport. We spent March, April and May 2021 exploring creative ways to address loneliness and social isolation resulting from the impact of Covid-19.

We threw the obvious title “The Loneliness Project” out the window. After a year of near-constant lockdown we felt it was important to offer people a more positive outlook. How could we help people break out of their ‘bubbles’ in a fun, colourful and positive manner?

After not been able to see or touch their families and friends for a year people needed a sense of real connection. What better way to make meaningful contact than with the simple forgotten Art of Writing? In a world of mobile phones, email, text and WhatsApp, how many of us take the time to put a pen to paper?

The #See You Soon pack of postcards was designed to encourage people to send creative messages and ideas to family members, friends and neighbours.

We took time to have our now familiar “creative conversations” with a diverse range of contacts who are working with families, seniors, young people and people who are experiencing isolation across Fenland and West Suffolk. We worked with community leaders and creative practitioners who understood how their localities and neighbourhoods had been affected by the pandemic.

Connecting is what #See You Soon  was all about – making a move to do something positive. Smile, Reach Out & Say Hello! Our new See You Soon section of the website is coming soon!

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